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Towards an Adaptive Upper Limb Rehabilitation Game with Tangible Robots

  • Authors: Güneysu Özgür, Arzu; Faucon, Louis P.; Maceira-Elvira, Pablo; Wessel, Maximilian J.; Johal, Wafa; Ozgur, Ayberk; Cadic-Melchior, Andeol; Hummel, Friedhelm C.; Dillenbourg, Pierre

A key feature of a successful game is its ability to provide the player with an adequate level of challenge. However, the objective of difficulty adaptation in serious games is not only to maintain the player’s motivation by challenging, but also to ensure the completion of training objectives. This paper describes our proposed upper-limb rehabilitation …

Posted on: October 20, 2019